
AH! UBER XP, (where did mine go?) Manager Help Plz
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AH! UBER XP, (where did mine go?) Manager Help Plz
I went from passing at a nice 106% and more because i have not updated this weekend and have played quite a bit. But now i am failing at 32.13% and to make up quota i have a mere 2.5 to make up. Oh did i mention that was 2.5 billion? you can all expect quite a pick up in xp if i make this up by the end of the quota period. But that obviously wont happen so can i just have my 106% back? i dont mind the rest of the xp that will probably go missing from this weekend beacuase i cannot prove that i have fought, but i should be passing for a while even without it. If you do trust me then i have earned is about 50 mill gross. Hope this can be cleared up. Thanks. 

You wasted life, why don't you waste the afterlife?
- Oof
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Check the page again Coji. It looks okay to me now. 106.55% 

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Oof@lastdynasty.net
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- Oof
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It's part of the limitations Turbine has in handling math in AC. Roughly 4.2 billion is the largest number they store in an XP field. So, anytime the XP passed up from your vassal to you (or from you to your patron) gets to be more than 4.2 billion, the XP field rolls over to zero and starts counting again. It messes up your quota calculations.
It tends to fix itself fairly quickly though.
It tends to fix itself fairly quickly though.
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Oof@lastdynasty.net
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**Note: Super - Geek talk ahead, skip if you don't care**
In AC the xp rollover exists for the same reason that the level cap is a 4.2 billion and that each skill can hold 4.2 billion.
First of all, the exact number of all these caps is 4,294,967,296. That number is also 2^32. Without getting into too much Computer Science mumbo jumbo, that's 4 bytes of data.
Imagine real quick, every character ever created (even level 1 mules) needs memory allocated for every skill (untrained or not), level, patron xp, vassal xp, all of them take 4 bytes of memory. How many characters are there in the database?
ANYWAY **Non geek talk**
Last week, however, Ranger fixed the problem of those rollovers. After this, there should not be any errors or issues caused by them. We <3 Ranger.
In AC the xp rollover exists for the same reason that the level cap is a 4.2 billion and that each skill can hold 4.2 billion.
First of all, the exact number of all these caps is 4,294,967,296. That number is also 2^32. Without getting into too much Computer Science mumbo jumbo, that's 4 bytes of data.
Imagine real quick, every character ever created (even level 1 mules) needs memory allocated for every skill (untrained or not), level, patron xp, vassal xp, all of them take 4 bytes of memory. How many characters are there in the database?
ANYWAY **Non geek talk**
Last week, however, Ranger fixed the problem of those rollovers. After this, there should not be any errors or issues caused by them. We <3 Ranger.
Last edited by Dave_Mustaine on Mon May 12, 2003 5:20 am, edited 1 time in total.
Dave Mustaine - 185 Archer
PK Council
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U B O R - 39 UA
I am a trade mule - 85 TM
PK Council
Yavin - 90 Mage
U B O R - 39 UA
I am a trade mule - 85 TM
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Yes, Ranger is the man.
And Dave, even though that was geek talk, I found it very interesting.
And Dave, even though that was geek talk, I found it very interesting.

[url=http://www.lastdynasty.net/ldstats/inde ... 1342219900]Heatmiser[/url], Smoker of Hyssop
[url=http://www.lastdynasty.net/ldstats/inde ... ins-period]Food Chain Report[/url]
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** More geek talk **
E=MC2
It's how they get the bubbles into beer.
** /end geek talk **
E=MC2
It's how they get the bubbles into beer.
** /end geek talk **
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