Well, sort of at least. We need to get the chain going again. We have a few days of data in the bank now that we can look at. The managers are in the last stages of deciding how we should go about proceeding.
This post is really just to let you know we're still alive and working on the chain. Before this time tomorrow I will post a "We're doing this" kind of post.
Please be thinking about what you want to do. Things to keep in mind: Chains are not dead, they simply won't work as efficiently as before. Quota will still be enforced. The amount of work you need to do in order to make quota probably won't change very much.
And, any free XP is still free XP.
If you haven't loaded ACStats since the patch please do so ASAP. Go and hunt today and upload some numbers. Don't worry about what the stats page looks like until after we change the math that goes on behind the page (but do please go and hunt some so we have some more updates in).
Thank you all, and we'll get back with you ASAP.
CHAIN NEWS
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CHAIN NEWS
Last edited by Oof on Wed Mar 03, 2004 10:54 pm, edited 1 time in total.
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Re: CHAIN NEWS
Well - this is one thing I cannot really believe. *Especially* for those who had one or more non-chain-vassals to provide the quotaOof wrote:Quota will still be enforced. The amount of work you need to do in order to make quota probably won't change very much.
There are two ways now to define "quota" :
1) Add XX mil. to whatever came from the chain vassal
= pass up received XP + XX mil = old definition = *unrealistic* now
2) pass up XX mil. regardless of how much was received
= hunt XX mil = it is impossible "with amount of work not changing very much" to produce reasonable XP worth a "chain".
Another idea is "dynamic quota" : pass up this week what you received last week.
But both this version and 1) are unrealistic and unfair towards the casual players.
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