Ok, well, if memory serves me right, and it usually doesn't, NB2 relies heavily on other decal features. Filters were what they were called. Nerfus wanted specific and up-to-date filters (although I don't know which ones) and I think if you ran non-Nerfus related Filters, there would be problems.
I would suggest checking out the NB homepage to see if there is anything along those lines.
Other than that, perhaps there is simply a memory leak in the latest release of NB2. Is there anyone else out there who uses that program that has these problems? (Should we move this discussion to a new thread? heh)
El-Tank 2.5.0.6 Released
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The only way I've figured out to stop tank from buffing the other person is to retarget the "other" to myself. I think when it goes to buff the other person then, it already has my times loaded and won't buff me as the "other" character.
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Thx for the help Dave
Thank you much for the info,just hope my processer can keep up....450........lol
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