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Tradebot

Posted: Mon Jul 19, 2004 7:17 pm
by Panzerfaust
Can you set it up only for the allegiance?

Posted: Tue Jul 20, 2004 2:15 am
by Kythden
or can we set up an allegiance one to sell stuff? I have some stuff that I could use to get rid off, odds and ends really

Posted: Tue Jul 20, 2004 4:28 am
by Oof
I'm pretty sure I remember reading that ACTrade will let you set prices based on allegiances. We could set a bot at the mansion and have it either buy/sell things just for the allegiance, to basically give things away, or whatever.

Posted: Tue Jul 20, 2004 10:19 am
by Panzerfaust
Can you set permissions for certain people? So that we don't have someone join the clan, clear out the mule and run.

Posted: Tue Jul 20, 2004 1:03 pm
by Roogon
Took the words right out of my mouth .. good point :!:

But how do we approach this :?: .. membership fee :?:

Posted: Tue Jul 20, 2004 1:14 pm
by Panzerfaust
If we can have individual permissions, this is what I suggest:

We have a number of people that are long time loyal clan members, that we trust have permission to trade with the bot (Quartermasters if you will). New people or new people's patrons can go these Quartermasters with a request for an item/s on the bot/s. The QM can then grab it from the bot and give it.

That way, there is a somewhat fair way and controled way of handling "stuff".

We also could have a few of these with level restrictions (implied), so that a level 1 couldn't get a al 250 base tinked four times. :)

Posted: Tue Jul 20, 2004 6:34 pm
by Kythden
ok this may be overworking the plumbing, but can you do that AND have it offer regular stuff (like potions etc) at bargin prices for LD member? stick him in a back room, no spam so people wont accidently find him, then we can still sell normal stuff that comes in handy for cheap prices, that would be good for the LD members, less combersome for normal stuff, etc.

Posted: Tue Jul 20, 2004 7:22 pm
by Panzerfaust
I was thinking the bot or bots would go in the mansion somewhere.

Posted: Tue Jul 20, 2004 7:27 pm
by Oof
Not sure about individual names, but I hope we can. Regarding armor mules vs. trade elixirs, if we can get it to work with one, we can set multiple trade bots: one for "stuff" and one for elixirs.

Posted: Mon Jul 26, 2004 5:43 pm
by Kythden
ohhh we can even do a trade bot chain yeah yeah so there merchant xp can pass up, oh errr nm no merchant xp in this game. Dange there goes my short for a chain manager job :(

Posted: Thu Aug 05, 2004 11:50 am
by Panzerfaust
I am going to start messing with this soon. I'll keep you posted.